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With tens of millions downloads under our belt, [x]cube GAMES Blog is your go-to partner for delivering quality, connected mobile games. From concept to monetization, our team has the world-class experience and talent you've been looking for.

Citius, Fortius – The New iPhone 6 and 6 Plus to Provide a Better Gaming Experience!

Boasting of a rich collection of games which is ever increasing, Apple’s App store is a tempting repository for most gamers willing to check out and invest in mobile games. However, if you happen to not have an iPad, chances are that you’ve often been frustrated by the iPhone’s four inch screen size which is tiny by today’s standards. Most non-iOS flagship smartphones flaunt at least five inch and bigger displays with amazing HD resolutions which make gaming a pleasure. [...]

Posted On :Wednesday, October 15th, 2014

Gamification- 5 Mobile Game Categories for the Healthcare Industry

Gaming has gone beyond fun. Today, games are not only used as entertainment tools but have also emerged as medium for learning and skill development. Enterprises, across the globe, use games to motivate and train their employees and engage with their customers. Healthcare industry too is deploying games to train their staff and help patients better understand their body and improve their fitness. Gamification can actually change the way we view healthcare industry by allowing patients to know more about [...]

Posted On :Tuesday, September 16th, 2014

Apple Launches iPhone 6 and iPhone 6 Plus- Specifications

Apple has ended their months long speculation and have come up with two new iPhone models, both are bigger than the existing models. Apple have named the new models as iPhone 6 and iPhone 6 Plus. Heres the basic specs and differences of iPhone 6 and 6 Plus from their previous counterpart: 1) iPhone 6 comes with 4.7″ screen size and iPhone 6 Plus with 5.5″ screen size. iPhone5 had 4″ screen size. 2) iPhone 6 frame comes with 6.9mm [...]

Posted On :Wednesday, September 10th, 2014

Game Tester: The Unsung Hero of a Game Development Company

Hi everyone, I am Sairam Reddy from [x]cube Games. I work as a Game tester, a very singular, fun-filled and challenging job. We all know testing is one of the important task that needs to be done before any app/game gets into the market. But testing a game is different from app testing. One is for a purpose and the other is for FUN…Purpose has defined end points.. But FUN is unlimited… And that’s, in my opinion, makes game testing [...]

Posted On :Friday, August 22nd, 2014

Gamification- Solution to User Engagement Crisis

Most businesses today are finding it difficult to gain attention of the consumers. It is said that ifgaining new customers is tough then retaining the same is even tougher. This phenomenon is termed as “user engagement crisis” and this article aims to discuss the role and significance of gamification in help businesses win new customers, retain them and increase user engagement. Gamification: Defined Gamification means the technique of using a game or app to show and tell users how to [...]

Posted On :Monday, August 4th, 2014

Acid Pits, UI, Pressure Traps, and Flow

In the post apocalypse, there will be no need for game designers. Rather, we’ll be re-branded into death trap builders – the precious few of us who can actually build physical things, that is – because who better to design an underground fortress chalk full of pressure plates, trap doors, and acid pits? Right? Right…? Oh, acid pits… In our current acid pit devoid studio I have an entirely different job. A job that oscillates between being the common enemy [...]

Posted On :Tuesday, July 8th, 2014

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